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Divinity 2 pickpocket walkthrough
Divinity 2 pickpocket walkthrough











divinity 2 pickpocket walkthrough

Search only happens once so you won't be asked again afterwards. To avoid this the thief goes alone and as soon as he is done have him run away a small distance, meanwhile let your other party members to be searched - since they are clean nothing will happen. In this case they can almost always be bribed for a small amout (100-200) since they don't care so much for other peoples items.Ĥ) enjoy the easy money, legendary loot from traders in driftwood. This makes sneaking easier and pick-pocketing also as you have more time to see all of the items avaliable.ģ) If your party members have equiped stolen items, doesn't matter who searches you, they will see that you have been up to no good. Thief can even go and trade with the npc again (not the stolen items tho.)Ģ) To make it easy have one or more people from your party talk to the npc so they don't walk around and don't change thei sight lines. Search only happenes once so you won't be asked again afterwards. To avoid this the thief goes alone and as soon as he is done have him run away a small distance, meanwhile let your other party members to be searched - since they are clean nothing will happen. As you know Kangaxx has 2 forms, now each of these forms have a ring of gaxx the trick is getting it out of the first form. The npc will turn to your party and if you are all "chained" together the "let me check your bags" will be trigered on all of your party. This is what trips you up - all npcs will notice that they have been pick-pocketed. I am here to explain it:ġ) have one thief and make sure he is not as a part of a party when you steal (he is NOT chained so as to move together with others) Any character in your party can get money out of pickpocketing this way, even if they're not built for it.Some people don't seem to understand how stealing works in D:OS2. You can get up to +5 Thievery purely through items, without any skill investment. This allows you to have a designated "innocent smooth talker" to take the heat away from a party of thieves. You can use the above three points to choose which character in your party answers the pickpocket dialog, by forcing a conversation with them during the stealing, then having the thief run out of sight range while the rest of the party remains out of range. In most cases, if a character is cleared of suspicion and no other party members are within sight range while the NPC is in "search mode", the NPC will not pursue further questioning, even if other party members come into range at a later time. When normal dialog is over and the pickpocket dialog starts up, the NPC can only accuse party members within their sight range. If an NPC is in a conversation while being pickpocketed, they cannot trigger the pickpocket dialog until it's over. You can use this (potentially on multiple NPCs simultaneously) to facilitate sneaking around without being seen. Triggering conversations forces most NPCs to 1) stop moving and 2) face you while talking. If you're wearing anything stolen while being questioned, you will be immediately identified as a thief, regardless of who you stole it from. Any other rogues out there got a sweet hybrid build?

#DIVINITY 2 PICKPOCKET WALKTHROUGH FULL#

Thinking about going full scoundrel for the awesome mobility and backstab crits. I intend on playing with a full 4 person co op team and being the rogue of the party. Let me know if I forgot anything or if you have any questions. bribing) they will no longer question or shake you down.ġ) Combining a hammer and a nail creates lock picks.Ģ) Almost every locked door can be picked. because of this they could accuse and aggro on an innocent member of your party!!ĥ) If you aggro one person it will generally aggro everyone else in that area so it's vital that you get your thief out asap or you prove your innocence with a bribe asap lest you be forever an enemy of that town. If their racist against your race they will accuse you more. The best option for this is to bribe them unless you have high persuasion or they have a predisposition to your race. If you try to steal from the same person twice you will be immediately detected and will aggro the victim into a fight because of their paranoia.ģ) Browse their wares through the shop before Pickpocketing then so you know what to steal and where it's located in their inventory.Ĥ) After being pickpocketed, the victim will look for the thief and question members of your party or will inform guards to shake suspects down. Going over the limit aggros the victim of the thievery immediately.Ģ) Once you pickpocket someone once you cannot do it again. 1) There is a weight and value limit dictated by your thievery skill how much can be stolen.













Divinity 2 pickpocket walkthrough